Phonological networks are representations of word forms and their phonological relationships with other words in a given language lexicon. A principle underlying the growth (or evolution) of those networks is preferential attachment, or the ‘rich-gets-richer’ mechanisms, according to which words with many phonological neighbors (or links) are the main beneficiaries of future growth opportunities. Due to their limited number of words, language lexica constitute node-constrained networks where growth cannot keep increasing in a linear way; hence, preferential attachment is likely mitigated by certain factors. The present study investigated aging effects (i.e., a word’s finite time span of being active in terms of growth) in an evolving phonological network of English as a second language. It was found that phonological neighborhoods are constructed by one large initial lexical spurt, followed by sublinear growth spurts that eventually lead to very limited growth in later lexical spurts during network evolution, all the while obeying the law of preferential attachment. An analysis of the strength of phonological relationships between phonological word forms revealed a tendency to attach more distant phonological neighbors in the lower proficiency levels, while phonologically more similar neighbors enter phonological neighborhoods at more advanced levels of English as a second language. Overall, the findings suggest an aging effect in growth that favors younger words. In addition, beginning learners seem to prefer the acquisition of phonological neighbors that are easier to discriminate. Implications for the second language lexicon include leveraged learning mechanisms, learning bouts focussed on a smaller range of phonological segments, and involve questions concerning lexical processing in aging networks.
We defined 58 dramatic situations and annotated them in 19 play scripts. Then we selected only 5 well-recognized dramatic situations and annotated further 33 play scripts. In this version of the data, we release only play scripts that can be freely distributed, which is 9 play scripts. One play is annotated independently by three annotators.