We present a new Generalized Learning Vector Quantization classifier called Optimally Generalized Learning Vector Quantization based on a novel weight-update rule for learning labeled samples. The algorithm attains stable prototype/weight vector dynamics in terms of estimated current and previous weights and their updates. Resulting weight update term is then related to the proximity measure used by Generalized Learning Vector Quantization classifiers. New algorithm and some major counterparts are tested and compared for synthetic and publicly available datasets. For both the datasets studied, it is seen that the new classifier outperforms its counterparts in training and testing with accuracy above 80% its counterparts and in robustness against model parameter varition.
In the marketing area, new trends are emerging, as customers are not only interested in the quality of the products or delivered services, but also in a stimulating shopping experience. Creating and influencing customers' experiences has become a valuable differentiation strategy for retailers. Therefore, understanding and assessing the customers' emotional response in relation to products/services represents an important asset. The purpose of this paper consists of investigating whether the customer's facial expressions shown during product appreciation are positive or negative and also which types of emotions are related to product appreciation. We collected a database of emotional facial expressions, by presenting a set of forty product related pictures to a number of test subjects. Next, we analysed the obtained facial expressions, by extracting both geometric and appearance features. Furthermore, we modeled them both in an unsupervised and supervised manner. Clustering techniques proved to be efficient at differentiating between positive and negative facial expressions in 78\% of the cases. Next, we performed more refined analysis of the different types of emotions, by employing different classification methods and we achieved 84\% accuracy for seven emotional classes and 95\% for the positive vs. negative.
Random Neural Networks (RNNs) area classof Neural Networks (NNs) that can also be seen as a specific type of queuing network. They have been successfully used in several domains during the last 25 years, as queuing networks to analyze the performance of resource sharing in many engineering areas, as learning tools and in combinatorial optimization, where they are seen as neural systems, and also as models of neurological aspects of living beings. In this article we focus on their learning capabilities, and more specifically, we present a practical guide for using the RNN to solve supervised learning problems. We give a general description of these models using almost indistinctly the terminology of Queuing Theory and the neural one. We present the standard learning procedures usedby RNNs, adapted from similar well-established improvements in the standard NN field. We describe in particular a set of learning algorithms covering techniques based on the use of first order and, then, of second order derivatives. We also discuss some issues related to these objects and present new perspectives about their use in supervised learning problems. The tutorial describes their most relevant applications, and also provides a large bibliography.